Tip #2: In this guide with 3DF Zephyr free only 50 pictures can be processed per project, so plan the rotation angle between each picture accordingly! Instead of taking pictures, it is also possible to shoot a video but that requires to use a rotating plate.ġ.5. So far I only took a single camera position, slightly higher than the model to also cover the upper area - but on larger models (giant!) it is actually better to make a first pass at model height, and a second from a higher camera position to make sure all parts of the model are covered.ġ.4. Tip #1: You need to take pictures from all angles of your models (360°). Personnally I use a camera on tripod, with all settings (aperture/shutter/ISO/focus) on manual.ġ.3. You need something (phone, camera) to take pictures of the model along a circle, ideally covering each part of the model.
Optionnal: I made myself a lightbox out of standard blank A4 paper taped together, and I stick my desk/painting lamp on the upper face to make a cheap diffuse light.ġ.2.
Blender 3d scan software#
This is the only mandatory non-free software of this guide, other softwares I recommend and use here are 3DF Zephyr (free edition) and Blender. The objective of this first tutorial is to let you upload your own models onto TableTop Simulator.
Blender 3d scan full#
Import the reworked model(s) into Tabletop Simulator if the model had been sliced, assemble & bind them to recreate the full model save the final object and it's done! obj into Blender, orient it, rescale and finally decimate if this creates too much loss, slice into several parts export the reworked model(s)ĥ. Import pictures & masks into 3DF Zephyr (free), generate model. Import pictures into 3DF Masquerade, create mask for eachģ. Take pictures of the finished (painted & assembled) model (30 pictures, 360° at model height + 20 pictures, 360° from above at a 45° angle)Ģ. Workflow : I put it there for anyone to easily find if needed:ġ.
Blender 3d scan mod#
Blender 3d scan series#
Note that a device to capture pictures (smartphone, camera.) and a computer are needed, so it is not exactly "free" - and the use of the numerical model presented here uses Tabletop Simulator, which costs 10 to 20 EUR for a lifetime licence.Īt the end of this series of tutorials you will be able to bring your own, physical models built with love to the online world! The method presented here uses free softwares & demo only for 3D scanning your models and make them usable numerically.